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ACW historical battles with Hordes of the Things (HOTT)

In this variant I wanted to capture three things that in my opinion represent ACW fighting well. There are of course other views, but these are fairly standard:

  • At the onset there was a mish-mash of different weapons that evolved during the war. Later on the rifled musket became dominant. The Union tended to have better muskets.
  • Cavalry could fight dismounted. Charges were less frequent.  Confederate cavalry was better until the balance changed later in the war.
  • Lurkers should be given a more skirmishing role (they can shoot).  I use some deployment rules that avoid the effect of skirmishers “teleporting” behind enemy lines and popping up in a forest or BUA. Ambushes are still possible but risky.

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Comments

  1. That looks handy - many thanks for sharing πŸ‘πŸΌπŸ‘πŸΌπŸ‘πŸΌ. I’m always intrigued by Hott variants….

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    Replies
    1. Hott is so versatile!! Glad you like it!

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