First play of Battles of Napoleonic Europe by Mike Lambo and already convinced that it's great. Lost on the last roll of the last turn in true Lambonian fashion. IMHO opinion for this one watching the playthrough video is a must. Not that is complex, but it's full of subtleties that fit together nicely in actual play.
A variant for Simplicity in Practice (Battlegames issue 23) for the American Civil War FIRING RANGES Infantry 15 cm Cavalry 10 cm (mounted or dismounted) Artillery 40 cm RELUCTANCE TO CLOSE-IN All infantry and cavalry units that wish to charge must take a test (Elites +1). Roll a d6: 1. Unit advances half way to the target of the charge, stops and fires with 2 dice. There is no melee. 2. Unit advances half way to the target of the charge, stops and the target tests to see if they retreat 10cm (50% chance, 16.66% for elites and units in cover). There is no melee regardless of the result. 3-6 Charge normally CAVALRY DUAL ROLE Mounted: They act for all purposes as LC in SiP Dismounted: They act for all purposes as LI in SiP, except they cannot interpenetrate. Movement deduction for mounting/dismounting 5cm. Only one change of status is allowed per turn. They may fire in the turn they dismount but with 2 dice (in successive turns 4 dice). LIGHT COVER (rail fe...

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