I got 'Wargaming - An Introduction' last week and I've been blow away by the WWII rules contained in this book. This is the best simple-mediumish complexity rules for the period I've seen. In just 25 pages you get rules, army lists for major combatants and scenarios. The morale rules are a work of genius and you get armor ratings for all the tanks and even rules for paradrops and bicycle infantry. My CRAZY PROJECT for these holidays is doing a conversion of the rules to play them with ASL maps and counters. PS. A common criticism I've seen online about Heavy Weapons (HMG, mortars and anti-tank weapons) being hard to kill fails to account for the fact that they are destroyed with just one hit, so the big save reflects the need to eliminate all the crew.